Wesnoth logo
Wesnoth Units database

Ice Conjurer

(image)

These creatures can freeze their enemies with their touch. Even though their spells are weaker than the ones of the Skeleton Wizards or the Pyromancers, they can slow down their enemies by freezing them.

Advances from: Skeleton Mage
Advances to: Icelord
Cost: 28
HP: 35
Movement: 5
XP: 60
Level: 2
Alignment: chaotic
IDBM Ice Conjurer
Abilities:
(image)ice missile
cold
8 - 2
ranged
magical
slows
Resistances:
blade10%
pierce30%
impact-10%
fire-20%
cold80%
arcane-50%
TerrainMovement CostDefense
Flat140%
Frozen230%
Unwalkable9920%
بُسْتان الفُطر260%
تلال250%
جبال360%
جبال منيعة9940%
رمال230%
ساحلي230%
غابة250%
قرية160%
قصر160%
كهف240%
مستنقع230%
مياه ضحلة220%
مياه عميقة310%